Friday 23 July 2010

2010 World Cup Game Review

This is the review I wrote for the 2010 FIFA World Cup game that was published in 360 Gamer magazine.

The biggest sporting occasion in the world deserves an equally big game, and EA has just about delivered this with 2010 FIFA World Cup. The depth is impressive, featuring 199 fully licensed teams filled with real players from Spain to Turkmenistan.

FIFA World Cup’s gameplay is basically the same as FIFA 10’s, with some tweaks. Lobs are now much more difficult to control, free kicks more challenging, and the physical side of the game is more effective than before. One of the more interesting innovations is the two-button control option, giving novice players a helping hand initially.

The single-player World Cuo mode offers the usual fare, taking your chosen country either straight to the finals or starting with the quest for qualification. But the main highlight is the Captain Your Country mode. EA has built on this since Euro 2008, and enables up to four players to compete with each other and a full squad of computer players for the right to wear the captain’s armband at the finals - assuming you get there, of course.

The lack of online modes is disappointing, although the online World Cup is an interesting challenge, competing with other gamers to get through the group stages and into the knockouts, and hopefully beyond.

The visual and audio side of the game is unfaultable, and the player models are well built, as are the stadiums. The soundtrack captures the African World Cup theme well, with traditional rhythm and beat running throughout. The in-match sounds are also accurate, including those damned vuvuzelas!

Though some will say its ultimately FIFA 10.5, the game plays as well as ever. If this is the way FIFA is going then I can’t wait for its next incarnation.

8/10

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